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Some people play this game focusing mainly on building that end percentage, like the people who fight bosses at the ends of the game with weak cards.
Everyone told him to look at the files in a HEX editor and determine their extensions from there. I found a thread called "NEED BIG HELP!" (would post a link, but can't yet) on VG Resource, where Huskyfish14 was trying to get models from the game. So I googled to see if anyone's done anything with it before. However, they are all plain files with no extension: all the 3D fights are retexturing 1 by 1 All boss Retexturing 1by 1 I modify the UI if you don't like the new one, just delete it from the folder Screenshot. This project contains all upscaled texture with esgran (2D) map face skills text etc.
#Dolphin baten kaitos software#
iso.īy using DAT Texture Wizard, I could indeed export the files (the software could not read any of the files as textures though). Hello this is my new Baiten Kaitos project. I could dump textures through Dolphin and then do a texture pack, but I thought I'd see if I could take them straight from the. So for no good reason, I decided to try and make a texture pack for this game.